When you looking for processing arduino, you must consider not only the quality but also price and customer reviews. But among hundreds of product with different price range, choosing suitable processing arduino is not an easy task. In this post, we show you how to find the right processing arduino along with our top-rated reviews. Please check out our suggestions to find the best processing arduino for you.
Best processing arduino
1. Build Your Own Autonomous NERF Blaster: Programming Mayhem with Processing and Arduino
FeatureUsed Book in Good Condition
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality,authenticity, or access to any online entitlements included with the product.
Design and build your own robotic, Arduino-powered sentry blaster!
Break out the big daddy blaster--and teach it to act on its own! Build Your Own Autonomous NERF Blaster walks you through cool DIY projects, suchas working with motion sensors, remote monitors, and facial detection software, all while building up to the ultimate goal: a robotic NERF weapon that finds and fires on its targets! Have some serious fun along the way as youlearn about creative coding with Processing and Arduino.
Step-by-step instructions show you how to:
- Construct and mount a servo, NERF blaster, and webcam in harmonious alignment
- Program Processing to receive video, search it for a face, and then pass instructions to your Arduino board via USB cable
- Configure Arduino to process the message and instruct the servo to move to a new position
- Specify your target radius in Processing and, when met, send the message to Arduino that it's time to "open fire!"
2. Building Wireless Sensor Networks: with ZigBee, XBee, Arduino, and Processing
Notes: BRAND NEW FROM PUBLISHER! 100% Satisfaction Guarantee. Tracking provided on most orders. Buy with Confidence! Millions of books sold!
Get ready to create distributed sensor systems and intelligent interactive devices using the ZigBee wireless networking protocol and Series 2 XBee radios. By the time you're halfway through this fast-paced, hands-on guide, you'll have built a series of useful projects, including a complete ZigBee wireless network that delivers remotely sensed data.
Radio networking is creating revolutions in volcano monitoring, performance art, clean energy, and consumer electronics. As you follow the examples in each chapter, you'll learn how to tackle inspiring projects of your own. This practical guide is ideal for inventors, hackers, crafters, students, hobbyists, and scientists.
- Investigate an assortment of practical and intriguing project ideas
- Prep your ZigBee toolbox with an extensive shopping list of parts and programs
- Create a simple, working ZigBee network with XBee radios in less than two hours -- for under $100
- Use the Arduino open source electronics prototyping platform to build a series of increasingly complex projects
- Get familiar with XBee's API mode for creating sensor networks
- Build fully scalable sensing and actuation systems with inexpensive components
- Learn about power management, source routing, and other XBee technical nuances
- Make gateways that connect with neighboring networks, including the Internet
3. Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot (Make: Books)
This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsofts Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, youll learn how to create gestural interfaces for software, use motion capture for easy 3D character animation, 3D scanning for custom fabrication, and many other applications.
Perfect for hobbyists, makers, artists, and gamers, Making Things See shows you how to build every project with inexpensive off-the-shelf components, including the open source Processing programming language and the Arduino microcontroller. Youll learn basic skills that will enable you to pursue your own creative applications with Kinect.
- Create Kinect applications on Mac OS X, Windows, or Linux
- Track people with pose detection and skeletonization, and use blob tracking to detect objects
- Analyze and manipulate point clouds
- Make models for design and fabrication, using 3D scanning technology
- Use MakerBot, RepRap, or Shapeways to print 3D objects
- Delve into motion tracking for animation and games
- Build a simple robot arm that can imitate your arm movements
- Discover how skilled artists have used Kinect to build fascinating projects
4. Arduino Microcontroller Processing for Everyone! (Synthesis Lectures on Digital Circuits and Systems)
DescriptionThis book is about the Arduino microcontroller and the Arduino concept. The visionary Arduino team of Massimo Banzi, David Cuartielles, Tom Igoe, Gianluca Martino, and David Mellis launched a new innovation in microcontroller hardware in 2005, the concept of open source hardware. Their approach was to openly share details of microcontroller-based hardware design platforms to stimulate the sharing of ideas and promote innovation. This concept has been popular in the software world for many years. This book is intended for a wide variety of audiences including students of the fine arts, middle and senior high school students, engineering design students, and practicing scientists and engineers. To meet this wide audience, the book has been divided into sections to satisfy the need of each reader. The book contains many software and hardware examples to assist the reader in developing a wide variety of systems. For the examples, the Arduino Duemilanove and the Atmel ATmega328 is employed as the target processor. Table of Contents: Getting Started / Programming / Embedded Systems Design / Serial Communication Subsystem / Analog to Digital Conversion (ADC) / Interrupt Subsystem / Timing Subsystem / Atmel AVR Operating Parameters and Interfacing
5. Programming Interactivity: A Designer's Guide to Processing, Arduino, and OpenFrameworks
FeatureUsed Book in Good Condition
DescriptionMake cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers:Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language BTW, you don't have to wait until you finish the book to actually
6. Programming Arduino: Getting Started with Sketches, Second Edition (Tab)
FeatureMcGraw-Hill Education Tab
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.
Program Arduino with ease!
This thoroughly updated guide shows, step-by-step, how to quickly program all Arduino models. Programming Arduino:Getting Started with Sketches, Second Edition, features easy-to-follow explanations, fun examples, and downloadable sample programs. Discover how to write basic sketches, use Arduinos modified C language, store data, and interface with the Web. You will also get hands-on coverage of C++, library writing, and programming Arduino for the Internet of Things. No prior programming experience is required!
Understand Arduino hardware fundamentals
Set up the software, power up your Arduino, and start uploading sketches
Learn C language basics
Add functions, arrays, and strings to your sketches
Program Arduinos digital and analog inputs and outputs
Use functions from the standard Arduino library
Write sketches that can store data
Interface with displays, including OLEDs and LCDs
Connect to the Internet and configure Arduino as a Web server
Develop interesting programs for the Internet of Things
Write your own Arduino libraries and use object-oriented programming methods
7. Arduino Microcontroller Processing for Everyone!: Third Edition (Synthesis Lectures on Digital Circuits and Systems)
This book is about the Arduino microcontroller and the Arduino concept. The visionary Arduino team of Massimo Banzi, David Cuartielles, Tom Igoe, Gianluca Martino, and David Mellis launched a new innovation in microcontroller hardware in 2005, the concept of open source hardware. Their approach was to openly share details of microcontroller-based hardware design platforms to stimulate the sharing of ideas and promote innovation. This concept has been popular in the software world for many years. This book is intended for a wide variety of audiences including students of the fine arts, middle and senior high school students, engineering design students, and practicing scientists and engineers. To meet this wide audience, the book has been divided into sections to satisfy the need of each reader.
The book contains many software and hardware examples to assist the reader in developing a wide variety of systems. The book covers two different Arduino products: the Arduino UNO R3 equipped with the Atmel ATmega328 and the Arduino Mega 2560 equipped with the Atmel ATmega2560. The third edition has been updated with the latest on these two processing boards, changes to the Arduino Development Environment and multiple extended examples.
Table of Contents: Preface / Getting Started / Programming / Embedded Systems Design / Atmel AVR Operating Parameters and Interfacing / Analog to Digital Conversion (ADC) / Interrupt Subsystem / Timing Subsystem / Serial Communication Subsystem / Extended Examples